

         SMASHING PUMPKINS INTO SMALL PILES OF PUTRID DEBRIS
         -=================================================-
                 THE OFFICIAL COMPLETE VERSION 2.47
                 -================================-
                    A JAMUL SOFTWARE PRODUCTION
                    -=========================-

            * * * THIS IS FREEWARE.  ENJOY IT. * * *

------------------------------------------------------------------------------

                             THE STORY
                             ---------

  DATELINE - October 30, 1993.

All the pumpkins of the world cower in fear again, as another Halloween
approaches.  As always, they are destined to be culinarily transformed
into grotesque icons of a pagan tradition.  Their only hope was to steal
all of Earth's candles and take them away to the distant pumpkin planet,
Pumpkinia.

  DATELINE - November 4, 1993.

  Despite tremendous security measures, the pumpkins succeeded and now
Earth has no candles.  If the power goes out, everybody is SCREWED.  The
only hope is Bouapha, the Gourdslayer.  He hops into the specially designed
TX-34Z Rocket Ship and blasts off for the Zeta Toejam star system.

       CAN BOUAPHA AND HIS MIGHTY HAMMERS OVERCOME THE PUMPKINS!?
------------------------------------------------------------------------------

                              THE WORLD
                              ---------

   When your adventure (of a lifetime, no less) begins, you will be on the
mystical purple plains of Pumpkinia, the planet the pumpkins have overtaken.
From here, it's just a short jaunt to IntroLand, the easiest of the towers
commanded by the dread vegetables.  Of course, if you think you're tough or
something, there's always the Spacey Techno World, the Ice Caverns, Happy
Forest Land, Funky WeirdVille, or the Sandy Desert World.  In the middle of
it all, though, is a tremendous black monolith with no apparent entrances.
It's a rather odd coincidence, but you can only get in there once you've
completed all the other towers.  If you can secure the candles from THERE,
the pumpkins will be defeated, and light once again restored to Earth.

-----------------------------------------------------------------------------

                             THE BADGUYS
                             -----------

Baby Pumpkins  : Not very dangerous, but they can suck your life away if they
                 make contact.  They come in several varieties.
Big Pumpkins   : Dangerous, but stupid.
Sea Pumpkins   : They swim, and spit green blobs at you.
Robo Pumpkins  : LOOK OUT! These things are lethal! They spew energy blasts
                 all about, and charge towards Bouapha.
Squash         : May look small, but these buggers are fast and vicious.
Massive Pumpkin: He rules IntroLand, vomiting up baby pumpkins at will.
Chef Liem      : An evil chef, who throws pumpkin pies.
GXR-0932b      : A horrid mutant pumpkin.  Kept in a containment tank.
Yeti           : Fuzzy creatures that live in the snow. Sympathetic to the
                 pumpkins' cause.
Centipumpkin   : See it to believe it.
Sea Serpent    : Spits out semi-guided swarm bullets, and lives in the water.
???????????????: King of Pumpkinia.  Too powerful for words.

-----------------------------------------------------------------------------

                             THE CONTROLS
                             ------------

            /\     Arrows to move!
         <      >
            \/
    Enter or Space to throw hammers, if you have them.  
    F2 to save
    F3 to load
    ESC to quit (INSTANTLY!) to DOS
    F4 to toggle COOL Sound FX
    F5 to TURN THAT CRAP OFF! (music off)

   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |F10 IS THE DANG OPTIONS MENU!!!|
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
     -don't forget that-

    IF YOU HAVE A SOUND BLASTER:

          Use the SETINTR program to set the interrupt to what your sound
    card uses (i.e., "SETINTR 7" for IRQ 7).

------------------------------------------------------------------------------

                           TROUBLESHOOTING
                           ---------------

   This game requires virtually nothing to be loaded.  If you have a sound
driver, like MVSOUND.SYS for the Pro Audio Spectrum, load that to get sound
effects (CT-VOICE.DRV for the Sound Blaster is not necessary, as it is
loaded automatically by the program).  Now, since this is the case, please
free up as much as you can to run it.  I have 606k free on my system
(SPISPOPD only uses base RAM), and it works fine.  I'm sure it would be okay
with quite a bit less too, but just to be safe, try booting with only smartdrv
loaded if you're having problems.  You'll want smartdrv going.

  - IF YOU KEEP GETTING "VOC FILES MISSING" ERROR MESSAGE -
    and you know you have the voc file in question, this means there was not
  enough memory to load the sound.

  - IF THE GAME CRASHES OR HANGS -
    Let me know.  That's not supposed to happen.

------------------------------------------------------------------------------

                             THE CREDITS
                             -----------

         Programmer                          Mike Hommel
         Sound Engineer                       Joe Reiter
         Level Design                        Derek Moore
         Musician at Large               Burnt Christian
         Associate Compiler Technician      Cornell Nieh
         Chef                                    Liem Le
         Hero                                    Bouapha
         Transportation Engineer         Greg "The" King
         Graphics Management                 Mike Hommel
         Vocal Effects               Kevin "Toasty" Fong
                                 J.T. "Toaster" Gilkeson
                                 Burnt "Bleah" Christian
                               Osvaldo "Hlyargh" Boggart
                                    Cornell "Bingo" Nieh
                                   Mike "DumbAss" Hommel
                                      Derek "Door" Moore
         286 Playtesting             Jeff "Jfe" Cullins
                                               Mike Kong
         386 Playtesting                   J.T. Gilkeson
         486 Playtesting                    Cornell Nieh
         Unique 486 Playtesting     Joe "Mobeetie" Reiter
         EGA Nothing Whatsoever  Mike"pleasepleaseplease"Kong 

------------------------------------------------------------------------------
                        
                              THE END
                              -------









































     By the way... there are ELEVEN secret thingies to discover in this
game.... and one of them is downright stupid.

