--- solarwolf-1.5.old/code/gameinit.py +++ solarwolf-1.5/code/gameinit.py @@ -4,6 +4,7 @@ from pygame.locals import * import sys, threading import game, gfx, snd, txt, input +import time load_total = 0 load_current = 0 @@ -140,6 +141,7 @@ def run(self): + time.sleep(3) if self.rect: self.background(self.rect) gfx.updatestars(self.background, gfx) --- solarwolf-1.5.old/code/txt.py +++ solarwolf-1.5/code/txt.py @@ -3,10 +3,11 @@ import pygame, pygame.font, gfx #old versions of SysFont were buggy -if pygame.ver <= '1.6.1': - from mysysfont import SysFont -else: - SysFont = pygame.font.SysFont +#if pygame.ver <= '1.6.1': +# from mysysfont import SysFont +#else: +# SysFont = pygame.font.SysFont +from mysysfont import SysFont FontPool = {}