SDLGameEngine

SGESTAGE Struct Reference

information about the stage More...

#include <sgestage.h>

Data Fields

int cameraX
 the x position of the camera
int cameraY
 the y position of the camera
int w
 the width of the stage
int h
 the height of the stage
SGEARRAYlayers
 a SGEARRAY holding all layers of the stage
SGEARRAYspriteGroups
 a SGEARRAY holding all sprite groups of the stage

Detailed Description

information about the stage

Definition at line 76 of file sgestage.h.


The documentation for this struct was generated from the following file:
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