SDLGameEngine

SGEPIXELINFO Struct Reference

#include <sgegfx.h>

Data Fields

Uint8 r
 the red value of the pixel (0-255)
Uint8 g
 the green value of the pixel (0-255)
Uint8 b
 the blue value of the pixel (0-255)
Uint8 a
 the alpha value of the pixel (0-255)

Detailed Description

color and alpha values of a pixel

Definition at line 37 of file sgegfx.h.


The documentation for this struct was generated from the following file:
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