SDLGameEngine

SGEFONT Struct Reference

a font structure More...

#include <sgefont.h>

Data Fields

int type
 The type of the font (e.g. SGEFONT_BITMAP)
Uint8 alpha
 The alpha of the font, 0 to 255, 255 is fully opaque.

Detailed Description

a font structure

Definition at line 63 of file sgefont.h.


The documentation for this struct was generated from the following file:
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