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SDLGameEngine
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Functions to help handling string data. More...
Go to the source code of this file.
Functions | |
| int | sgeCharIsWhitespace (char c) |
| test if a character is a whitespace character (space, newline, tab, ...) | |
| char * | sgeTrim (char *str) |
| trim all whitespace characters from beginning of end of a string | |
| char * | sgeLower (char *str) |
| convert a string to lower case | |
| char * | sgeUpper (char *str) |
| convert a string to upper case | |
| char * | sgeConfigNameFromString (char *str) |
| return the name of a config string | |
| char * | sgeConfigValueFromString (char *str) |
| return the value of a config string | |
Functions to help handling string data.
Definition in file sgestring.h.