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SDLGameEngine
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Sceen control. More...
Go to the source code of this file.
Functions | |
| void | sgeOpenScreen (const char *title, int width, int height, int depth, int fullscreen) |
| Open a window/screen. | |
| void | sgeCloseScreen (void) |
| Close a window/screen. | |
| void | sgeHideMouse (void) |
| Do NOT show a mouse cursor. | |
| void | sgeShowMouse (void) |
| Show a mouse cursor. | |
| void | sgeFlip (void) |
| Flip screen buffer. | |
Variables | |
| SDL_Surface * | screen |
| Global variable to access the screen. | |
Sceen control.
Definition in file sgescreen.h.