SDLGameEngine

include/sgeinit.h

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00001 #ifndef _SGEINIT_H
00002 #define _SGEINIT_H
00003 
00004 #ifdef __cplusplus
00005 extern "C" {
00006 #endif
00007 
00012 /*
00013  * Copyright (c) 2007 Heiko Irrgang
00014  *
00015  * The license and distribution terms for this file may be
00016  * found in the file COPYING in this distribution or at
00017  * http://93-interactive.com/cms/products/software/sdl-game-engine/license/
00018  */
00019 
00027 // FIXME: maybe not needed anymore:
00028 // extern SDL_Joystick *defaultjoystick;
00029 
00034 void sgeInit(int useAudio, int useJoystick);
00035 
00039 void sgeTerminate(void);
00040 
00041 // }@
00042 
00043 #ifdef __cplusplus
00044 }
00045 #endif
00046 
00047 #endif
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