SDLGameEngine

include/sgedefines.h

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00001 #ifndef _SGEDEFINES_H
00002 #define _SGEDEFINES_H
00003 
00004 #ifdef __cplusplus
00005 extern "C" {
00006 #endif
00007 
00012 /*
00013  * Copyright (c) 2007 Heiko Irrgang
00014  *
00015  * The license and distribution terms for this file may be
00016  * found in the file COPYING in this distribution or at
00017  * http://93-interactive.com/cms/products/software/sdl-game-engine/license/
00018  */
00019 
00027 #define MAXFILENAMELEN 1024
00028 
00029 #define AUDIO 1
00030 #define NOAUDIO 0
00031 
00032 #define JOYSTICK 1
00033 #define NOJOYSTICK 0
00034 
00035 #define FULLSCREEN 1
00036 #define NOFULLSCREEN 0
00037 
00038 #define LOOP -1
00039 #define NOLOOP 0
00040 
00041 #define ON 1
00042 #define OFF 0
00043 
00044 #define YES 1
00045 #define NO 0
00046 
00047 // }@
00048 
00049 #ifdef __cplusplus
00050 }
00051 #endif
00052 
00053 #endif
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