SDLGameEngine

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# SGEGAMESTATEMANAGER Struct Reference
SgeGameState

`#include <sgegamestate.h>`

## Detailed Description

The game state manager is the main handler of the game states, you should only have one in your games.

Definition at line 41 of file sgegamestate.h.

The documentation for this struct was generated from the following file:

- include/sgegamestate.h

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