SDLGameEngine

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# include/sgemisc.h

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    00001 #ifndef _SGEMISC_H
    00002 #define _SGEMISC_H
    00003
    00004 #ifdef __cplusplus
    00005 extern "C" {
    00006 #endif
    00007
    00012 /*
    00013  * Copyright (c) 2007 Heiko Irrgang
    00014  *
    00015  * The license and distribution terms for this file may be
    00016  * found in the file COPYING in this distribution or at
    00017  * http://93-interactive.com/cms/products/software/sdl-game-engine/license/
    00018  */
    00019
    00035 int sgeGetDistance(int x, int y, int xx, int yy);
    00036
    00053 char *sgeMD5(const unsigned char *data, unsigned int datalen);
    00054
    00069 char *sgeSHA1(const unsigned char *data, unsigned int datalen);
    00070
    00071 // }@
    00072
    00073 #ifdef __cplusplus
    00074 }
    00075 #endif
    00076
    00077 #endif

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