SDLGameEngine

- Main Page
- Related Pages
- Modules
- Data Structures
- Files

- File List
- Globals

Functions | Variables

# include/sgescreen.h File Reference

Sceen control. More...

Go to the source code of this file.

## Functions
void | sgeOpenScreen (const char *title, int width, int height, int depth, int fullscreen)
| Open a window/screen.
void | sgeCloseScreen (void)
| Close a window/screen.
void | sgeHideMouse (void)
| Do NOT show a mouse cursor.
void | sgeShowMouse (void)
| Show a mouse cursor.
void | sgeFlip (void)
| Flip screen buffer.
## Variables
SDL_Surface * | screen
| Global variable to access the screen.

## Detailed Description

Sceen control.

Definition in file sgescreen.h.

All Data Structures Files Functions Variables Typedefs Enumerations Enumerator Defines