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SDL3_gfx 1.0.1
Graphics primitives and surface functions for SDL3
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Structure holding the state and timing information of the framerate controller. More...
#include <SDL3_framerate.h>
Data Fields | |
| Uint32 | framecount |
| float | rateticks |
| Uint64 | baseticks |
| Uint64 | lastticks |
| Uint32 | rate |
Structure holding the state and timing information of the framerate controller.
Definition at line 62 of file SDL3_framerate.h.
| Uint64 baseticks |
Definition at line 65 of file SDL3_framerate.h.
| Uint32 framecount |
Definition at line 63 of file SDL3_framerate.h.
| Uint64 lastticks |
Definition at line 66 of file SDL3_framerate.h.
| Uint32 rate |
Definition at line 67 of file SDL3_framerate.h.
| float rateticks |
Definition at line 64 of file SDL3_framerate.h.