SDL3_gfx 1.0.1 Graphics primitives and surface functions for SDL3

Here is a list of all macros with links to the files they belong to:

- AAbits : SDL3_gfxPrimitives.c
- AAlevels : SDL3_gfxPrimitives.c
- DEFAULT_ELLIPSE_OVERSCAN : SDL3_gfxPrimitives.c
- FPS_DEFAULT : SDL3_framerate.h
- FPS_LOWER_LIMIT : SDL3_framerate.h
- FPS_UPPER_LIMIT : SDL3_framerate.h
- GFX_FONTDATAMAX : SDL3_gfxPrimitives_font.h
- GUARD_ROWS : SDL3_rotozoom.c
- M_PI : SDL3_gfxPrimitives.h, SDL3_rotozoom.h
- MAX : SDL3_rotozoom.c
- SDL3_FRAMERATE_SCOPE : SDL3_framerate.h
- SDL3_GFXPRIMITIVES_MAJOR : SDL3_gfxPrimitives.h
- SDL3_GFXPRIMITIVES_MICRO : SDL3_gfxPrimitives.h
- SDL3_GFXPRIMITIVES_MINOR : SDL3_gfxPrimitives.h
- SDL3_GFXPRIMITIVES_SCOPE : SDL3_gfxPrimitives.h
- SDL3_IMAGEFILTER_SCOPE : SDL3_imageFilter.h
- SDL3_ROTOZOOM_SCOPE : SDL3_rotozoom.h
- SMOOTHING_OFF : SDL3_rotozoom.h
- SMOOTHING_ON : SDL3_rotozoom.h
- SWAP_32 : SDL3_imageFilter.c
- VALUE_LIMIT : SDL3_rotozoom.c