//go:build tcell || windows

package tui

import (
	"os"
	"regexp"
	"time"

	"github.com/gdamore/tcell/v2"
	"github.com/junegunn/fzf/src/util"

	"github.com/rivo/uniseg"
)

func HasFullscreenRenderer() bool {
	return true
}

var DefaultBorderShape BorderShape = BorderSharp

func asTcellColor(color Color) tcell.Color {
	if color == colDefault {
		return tcell.ColorDefault
	}

	value := uint64(tcell.ColorValid) + uint64(color)
	if color.is24() {
		value = value | uint64(tcell.ColorIsRGB)
	}
	return tcell.Color(value)
}

func (p ColorPair) style() tcell.Style {
	style := tcell.StyleDefault
	return style.Foreground(asTcellColor(p.Fg())).Background(asTcellColor(p.Bg()))
}

type Attr int32

type TcellWindow struct {
	color         bool
	windowType    WindowType
	top           int
	left          int
	width         int
	height        int
	normal        ColorPair
	lastX         int
	lastY         int
	moveCursor    bool
	borderStyle   BorderStyle
	uri           *string
	params        *string
	showCursor    bool
	wrapSign      string
	wrapSignWidth int
}

func (w *TcellWindow) Top() int {
	return w.top
}

func (w *TcellWindow) Left() int {
	return w.left
}

func (w *TcellWindow) Width() int {
	return w.width
}

func (w *TcellWindow) Height() int {
	return w.height
}

func (w *TcellWindow) Refresh() {
	if w.moveCursor {
		if w.showCursor {
			_screen.ShowCursor(w.left+w.lastX, w.top+w.lastY)
		}
		w.moveCursor = false
	}
	w.lastX = 0
	w.lastY = 0
}

func (w *TcellWindow) FinishFill() {
	// NO-OP
}

const (
	Bold          Attr = Attr(tcell.AttrBold)
	Dim                = Attr(tcell.AttrDim)
	Blink              = Attr(tcell.AttrBlink)
	Reverse            = Attr(tcell.AttrReverse)
	Underline          = Attr(tcell.AttrUnderline)
	StrikeThrough      = Attr(tcell.AttrStrikeThrough)
	Italic             = Attr(tcell.AttrItalic)
)

const (
	AttrUndefined = Attr(0)
	AttrRegular   = Attr(1 << 7)
	AttrClear     = Attr(1 << 8)
	BoldForce     = Attr(1 << 10)
)

func (r *FullscreenRenderer) Bell() {
	_screen.Beep()
}

func (r *FullscreenRenderer) HideCursor() {
	r.showCursor = false
}

func (r *FullscreenRenderer) ShowCursor() {
	r.showCursor = true
}

func (r *FullscreenRenderer) PassThrough(str string) {
	// No-op
	// https://github.com/gdamore/tcell/pull/650#issuecomment-1806442846
}

func (r *FullscreenRenderer) Resize(maxHeightFunc func(int) int) {}

func (r *FullscreenRenderer) DefaultTheme() *ColorTheme {
	s, e := r.getScreen()
	if e != nil {
		return Default16
	}
	if s.Colors() >= 256 {
		return Dark256
	}
	return Default16
}

var (
	_colorToAttribute = []tcell.Color{
		tcell.ColorBlack,
		tcell.ColorRed,
		tcell.ColorGreen,
		tcell.ColorYellow,
		tcell.ColorBlue,
		tcell.ColorDarkMagenta,
		tcell.ColorLightCyan,
		tcell.ColorWhite,
	}
)

func (c Color) Style() tcell.Color {
	if c <= colDefault {
		return tcell.ColorDefault
	} else if c >= colBlack && c <= colWhite {
		return _colorToAttribute[int(c)]
	} else {
		return tcell.Color(c)
	}
}

func (a Attr) Merge(b Attr) Attr {
	if b&AttrRegular > 0 {
		// Only keep bold attribute set by the system
		return b | (a & BoldForce)
	}

	return a | b
}

// handle the following as private members of FullscreenRenderer instance
// they are declared here to prevent introducing tcell library in non-windows builds
var (
	_screen          tcell.Screen
	_prevMouseButton tcell.ButtonMask
	_initialResize   bool = true
)

func (r *FullscreenRenderer) getScreen() (tcell.Screen, error) {
	if _screen == nil {
		s, e := tcell.NewScreen()
		if e != nil {
			return nil, e
		}
		if !r.showCursor {
			s.HideCursor()
		}
		_screen = s
	}
	return _screen, nil
}

func (r *FullscreenRenderer) initScreen() error {
	s, e := r.getScreen()
	if e != nil {
		return e
	}
	if e = s.Init(); e != nil {
		return e
	}
	s.EnablePaste()
	if r.mouse {
		s.EnableMouse()
	} else {
		s.DisableMouse()
	}

	return nil
}

func (r *FullscreenRenderer) Init() error {
	if os.Getenv("TERM") == "cygwin" {
		os.Setenv("TERM", "")
	}

	if err := r.initScreen(); err != nil {
		return err
	}

	return nil
}

func (r *FullscreenRenderer) Top() int {
	return 0
}

func (r *FullscreenRenderer) MaxX() int {
	ncols, _ := _screen.Size()
	return int(ncols)
}

func (r *FullscreenRenderer) MaxY() int {
	_, nlines := _screen.Size()
	return int(nlines)
}

func (w *TcellWindow) X() int {
	return w.lastX
}

func (w *TcellWindow) Y() int {
	return w.lastY
}

func (r *FullscreenRenderer) Clear() {
	_screen.Sync()
	_screen.Clear()
}

func (r *FullscreenRenderer) NeedScrollbarRedraw() bool {
	return true
}

func (r *FullscreenRenderer) ShouldEmitResizeEvent() bool {
	return true
}

func (r *FullscreenRenderer) Refresh() {
	// noop
}

// TODO: Pixel width and height not implemented
func (r *FullscreenRenderer) Size() TermSize {
	cols, lines := _screen.Size()
	return TermSize{lines, cols, 0, 0}
}

func (r *FullscreenRenderer) GetChar() Event {
	ev := _screen.PollEvent()
	switch ev := ev.(type) {
	case *tcell.EventPaste:
		if ev.Start() {
			return Event{BracketedPasteBegin, 0, nil}
		}
		return Event{BracketedPasteEnd, 0, nil}
	case *tcell.EventResize:
		// Ignore the first resize event
		// https://github.com/gdamore/tcell/blob/v2.7.0/TUTORIAL.md?plain=1#L18
		if _initialResize {
			_initialResize = false
			return Event{Invalid, 0, nil}
		}
		return Event{Resize, 0, nil}

	// process mouse events:
	case *tcell.EventMouse:
		// mouse down events have zeroed buttons, so we can't use them
		// mouse up event consists of two events, 1. (main) event with modifier and other metadata, 2. event with zeroed buttons
		// so mouse click is three consecutive events, but the first and last are indistinguishable from movement events (with released buttons)
		// dragging has same structure, it only repeats the middle (main) event appropriately
		x, y := ev.Position()

		mod := ev.Modifiers()
		ctrl := (mod & tcell.ModCtrl) > 0
		alt := (mod & tcell.ModAlt) > 0
		shift := (mod & tcell.ModShift) > 0

		// since we dont have mouse down events (unlike LightRenderer), we need to track state in prevButton
		prevButton, button := _prevMouseButton, ev.Buttons()
		_prevMouseButton = button
		drag := prevButton == button

		switch {
		case button&tcell.WheelDown != 0:
			return Event{Mouse, 0, &MouseEvent{y, x, -1, false, false, false, ctrl, alt, shift}}
		case button&tcell.WheelUp != 0:
			return Event{Mouse, 0, &MouseEvent{y, x, +1, false, false, false, ctrl, alt, shift}}
		case button&tcell.Button1 != 0:
			double := false
			if !drag {
				// all potential double click events put their coordinates in the clicks array
				// double click event has two conditions, temporal and spatial, the first is checked here
				now := time.Now()
				if now.Sub(r.prevDownTime) < doubleClickDuration {
					r.clicks = append(r.clicks, [2]int{x, y})
				} else {
					r.clicks = [][2]int{{x, y}}
				}
				r.prevDownTime = now

				// detect double clicks (also check for spatial condition)
				n := len(r.clicks)
				double = n > 1 && r.clicks[n-2][0] == r.clicks[n-1][0] && r.clicks[n-2][1] == r.clicks[n-1][1]
				if double {
					// make sure two consecutive double clicks require four clicks
					r.clicks = [][2]int{}
				}
			}
			// fire single or double click event
			return Event{Mouse, 0, &MouseEvent{y, x, 0, true, !double, double, ctrl, alt, shift}}
		case button&tcell.Button2 != 0:
			return Event{Mouse, 0, &MouseEvent{y, x, 0, false, true, false, ctrl, alt, shift}}
		default:
			// double and single taps on Windows don't quite work due to
			// the console acting on the events and not allowing us
			// to consume them.
			left := button&tcell.Button1 != 0
			down := left || button&tcell.Button3 != 0
			double := false

			// No need to report mouse movement events when no button is pressed
			if drag {
				return Event{Invalid, 0, nil}
			}
			return Event{Mouse, 0, &MouseEvent{y, x, 0, left, down, double, ctrl, alt, shift}}
		}

		// process keyboard:
	case *tcell.EventKey:
		mods := ev.Modifiers()
		none := mods == tcell.ModNone
		alt := (mods & tcell.ModAlt) > 0
		ctrl := (mods & tcell.ModCtrl) > 0
		shift := (mods & tcell.ModShift) > 0
		ctrlAlt := ctrl && alt
		altShift := alt && shift

		keyfn := func(r rune) Event {
			if alt {
				return CtrlAltKey(r)
			}
			return EventType(CtrlA.Int() - 'a' + int(r)).AsEvent()
		}
		switch ev.Key() {
		// section 1: Ctrl+(Alt)+[a-z]
		case tcell.KeyCtrlA:
			return keyfn('a')
		case tcell.KeyCtrlB:
			return keyfn('b')
		case tcell.KeyCtrlC:
			return keyfn('c')
		case tcell.KeyCtrlD:
			return keyfn('d')
		case tcell.KeyCtrlE:
			return keyfn('e')
		case tcell.KeyCtrlF:
			return keyfn('f')
		case tcell.KeyCtrlG:
			return keyfn('g')
		case tcell.KeyCtrlH:
			switch ev.Rune() {
			case 0:
				if ctrl {
					return Event{Backspace, 0, nil}
				}
			case rune(tcell.KeyCtrlH):
				switch {
				case ctrl:
					return keyfn('h')
				case alt:
					return Event{AltBackspace, 0, nil}
				case none, shift:
					return Event{Backspace, 0, nil}
				}
			}
		case tcell.KeyCtrlI:
			return keyfn('i')
		case tcell.KeyCtrlJ:
			return keyfn('j')
		case tcell.KeyCtrlK:
			return keyfn('k')
		case tcell.KeyCtrlL:
			return keyfn('l')
		case tcell.KeyCtrlM:
			return keyfn('m')
		case tcell.KeyCtrlN:
			return keyfn('n')
		case tcell.KeyCtrlO:
			return keyfn('o')
		case tcell.KeyCtrlP:
			return keyfn('p')
		case tcell.KeyCtrlQ:
			return keyfn('q')
		case tcell.KeyCtrlR:
			return keyfn('r')
		case tcell.KeyCtrlS:
			return keyfn('s')
		case tcell.KeyCtrlT:
			return keyfn('t')
		case tcell.KeyCtrlU:
			return keyfn('u')
		case tcell.KeyCtrlV:
			return keyfn('v')
		case tcell.KeyCtrlW:
			return keyfn('w')
		case tcell.KeyCtrlX:
			return keyfn('x')
		case tcell.KeyCtrlY:
			return keyfn('y')
		case tcell.KeyCtrlZ:
			return keyfn('z')
		// section 2: Ctrl+[ \]_]
		case tcell.KeyCtrlSpace:
			return Event{CtrlSpace, 0, nil}
		case tcell.KeyCtrlBackslash:
			return Event{CtrlBackSlash, 0, nil}
		case tcell.KeyCtrlRightSq:
			return Event{CtrlRightBracket, 0, nil}
		case tcell.KeyCtrlCarat:
			return Event{CtrlCaret, 0, nil}
		case tcell.KeyCtrlUnderscore:
			return Event{CtrlSlash, 0, nil}
		// section 3: (Alt)+Backspace2
		case tcell.KeyBackspace2:
			if alt {
				return Event{AltBackspace, 0, nil}
			}
			return Event{Backspace, 0, nil}

		// section 4: (Alt+Shift)+Key(Up|Down|Left|Right)
		case tcell.KeyUp:
			if altShift {
				return Event{AltShiftUp, 0, nil}
			}
			if shift {
				return Event{ShiftUp, 0, nil}
			}
			if alt {
				return Event{AltUp, 0, nil}
			}
			return Event{Up, 0, nil}
		case tcell.KeyDown:
			if altShift {
				return Event{AltShiftDown, 0, nil}
			}
			if shift {
				return Event{ShiftDown, 0, nil}
			}
			if alt {
				return Event{AltDown, 0, nil}
			}
			return Event{Down, 0, nil}
		case tcell.KeyLeft:
			if altShift {
				return Event{AltShiftLeft, 0, nil}
			}
			if shift {
				return Event{ShiftLeft, 0, nil}
			}
			if alt {
				return Event{AltLeft, 0, nil}
			}
			return Event{Left, 0, nil}
		case tcell.KeyRight:
			if altShift {
				return Event{AltShiftRight, 0, nil}
			}
			if shift {
				return Event{ShiftRight, 0, nil}
			}
			if alt {
				return Event{AltRight, 0, nil}
			}
			return Event{Right, 0, nil}

		// section 5: (Insert|Home|Delete|End|PgUp|PgDn|BackTab|F1-F12)
		case tcell.KeyInsert:
			return Event{Insert, 0, nil}
		case tcell.KeyHome:
			return Event{Home, 0, nil}
		case tcell.KeyDelete:
			if ctrl {
				return Event{CtrlDelete, 0, nil}
			}
			if shift {
				return Event{ShiftDelete, 0, nil}
			}
			return Event{Delete, 0, nil}
		case tcell.KeyEnd:
			return Event{End, 0, nil}
		case tcell.KeyPgUp:
			return Event{PageUp, 0, nil}
		case tcell.KeyPgDn:
			return Event{PageDown, 0, nil}
		case tcell.KeyBacktab:
			return Event{ShiftTab, 0, nil}
		case tcell.KeyF1:
			return Event{F1, 0, nil}
		case tcell.KeyF2:
			return Event{F2, 0, nil}
		case tcell.KeyF3:
			return Event{F3, 0, nil}
		case tcell.KeyF4:
			return Event{F4, 0, nil}
		case tcell.KeyF5:
			return Event{F5, 0, nil}
		case tcell.KeyF6:
			return Event{F6, 0, nil}
		case tcell.KeyF7:
			return Event{F7, 0, nil}
		case tcell.KeyF8:
			return Event{F8, 0, nil}
		case tcell.KeyF9:
			return Event{F9, 0, nil}
		case tcell.KeyF10:
			return Event{F10, 0, nil}
		case tcell.KeyF11:
			return Event{F11, 0, nil}
		case tcell.KeyF12:
			return Event{F12, 0, nil}

		// section 6: (Ctrl+Alt)+'rune'
		case tcell.KeyRune:
			r := ev.Rune()

			switch {
			// translate native key events to ascii control characters
			case r == ' ' && ctrl:
				return Event{CtrlSpace, 0, nil}
			// handle AltGr characters
			case ctrlAlt:
				return Event{Rune, r, nil} // dropping modifiers
			// simple characters (possibly with modifier)
			case alt:
				return AltKey(r)
			default:
				return Event{Rune, r, nil}
			}

		// section 7: Esc
		case tcell.KeyEsc:
			return Event{Esc, 0, nil}
		}
	}

	// section 8: Invalid
	return Event{Invalid, 0, nil}
}

func (r *FullscreenRenderer) Pause(clear bool) {
	if clear {
		r.Close()
	}
}

func (r *FullscreenRenderer) Resume(clear bool, sigcont bool) {
	if clear {
		r.initScreen()
	}
}

func (r *FullscreenRenderer) Close() {
	_screen.Fini()
	_screen = nil
}

func (r *FullscreenRenderer) RefreshWindows(windows []Window) {
	// TODO
	for _, w := range windows {
		w.Refresh()
	}
	_screen.Show()
}

func (r *FullscreenRenderer) NewWindow(top int, left int, width int, height int, windowType WindowType, borderStyle BorderStyle, erase bool) Window {
	width = util.Max(0, width)
	height = util.Max(0, height)
	normal := ColBorder
	switch windowType {
	case WindowList:
		normal = ColNormal
	case WindowHeader:
		normal = ColHeader
	case WindowInput:
		normal = ColInput
	case WindowPreview:
		normal = ColPreview
	}
	w := &TcellWindow{
		color:       r.theme.Colored,
		windowType:  windowType,
		top:         top,
		left:        left,
		width:       width,
		height:      height,
		normal:      normal,
		borderStyle: borderStyle,
		showCursor:  r.showCursor}
	w.Erase()
	return w
}

func fill(x, y, w, h int, n ColorPair, r rune) {
	for ly := 0; ly <= h; ly++ {
		for lx := 0; lx <= w; lx++ {
			_screen.SetContent(x+lx, y+ly, r, nil, n.style())
		}
	}
}

func (w *TcellWindow) Erase() {
	fill(w.left, w.top, w.width-1, w.height-1, w.normal, ' ')
	w.drawBorder(false)
}

func (w *TcellWindow) EraseMaybe() bool {
	w.Erase()
	return true
}

func (w *TcellWindow) SetWrapSign(sign string, width int) {
	w.wrapSign = sign
	w.wrapSignWidth = width
}

func (w *TcellWindow) EncloseX(x int) bool {
	return x >= w.left && x < (w.left+w.width)
}

func (w *TcellWindow) EncloseY(y int) bool {
	return y >= w.top && y < (w.top+w.height)
}

func (w *TcellWindow) Enclose(y int, x int) bool {
	return w.EncloseX(x) && w.EncloseY(y)
}

func (w *TcellWindow) Move(y int, x int) {
	w.lastX = x
	w.lastY = y
	w.moveCursor = true
}

func (w *TcellWindow) MoveAndClear(y int, x int) {
	w.Move(y, x)
	for i := w.lastX; i < w.width; i++ {
		_screen.SetContent(i+w.left, w.lastY+w.top, rune(' '), nil, w.normal.style())
	}
	w.lastX = x
}

func (w *TcellWindow) Print(text string) {
	w.printString(text, w.normal)
}

func (w *TcellWindow) withUrl(style tcell.Style) tcell.Style {
	if w.uri != nil {
		style = style.Url(*w.uri)
		if md := regexp.MustCompile(`id=([^:]+)`).FindStringSubmatch(*w.params); len(md) > 1 {
			style = style.UrlId(md[1])
		}
	}
	return style
}

func (w *TcellWindow) printString(text string, pair ColorPair) {
	lx := 0
	a := pair.Attr()

	style := pair.style()
	if a&AttrClear == 0 {
		style = style.
			Reverse(a&Attr(tcell.AttrReverse) != 0).
			Underline(a&Attr(tcell.AttrUnderline) != 0).
			StrikeThrough(a&Attr(tcell.AttrStrikeThrough) != 0).
			Italic(a&Attr(tcell.AttrItalic) != 0).
			Blink(a&Attr(tcell.AttrBlink) != 0).
			Dim(a&Attr(tcell.AttrDim) != 0)
	}
	style = w.withUrl(style)

	gr := uniseg.NewGraphemes(text)
	for gr.Next() {
		st := style
		rs := gr.Runes()

		if len(rs) == 1 {
			r := rs[0]
			if r == '\r' {
				st = style.Dim(true)
				rs[0] = '␍'
			} else if r == '\n' {
				st = style.Dim(true)
				rs[0] = '␊'
			} else if r < rune(' ') { // ignore control characters
				continue
			}
		}
		var xPos = w.left + w.lastX + lx
		var yPos = w.top + w.lastY
		if xPos < (w.left+w.width) && yPos < (w.top+w.height) {
			_screen.SetContent(xPos, yPos, rs[0], rs[1:], st)
		}
		lx += util.StringWidth(string(rs))
	}
	w.lastX += lx
}

func (w *TcellWindow) CPrint(pair ColorPair, text string) {
	w.printString(text, pair)
}

func (w *TcellWindow) fillString(text string, pair ColorPair) FillReturn {
	lx := 0
	a := pair.Attr()

	var style tcell.Style
	if w.color {
		style = pair.style()
	} else {
		style = w.normal.style()
	}
	style = style.
		Blink(a&Attr(tcell.AttrBlink) != 0).
		Bold(a&Attr(tcell.AttrBold) != 0 || a&BoldForce != 0).
		Dim(a&Attr(tcell.AttrDim) != 0).
		Reverse(a&Attr(tcell.AttrReverse) != 0).
		Underline(a&Attr(tcell.AttrUnderline) != 0).
		StrikeThrough(a&Attr(tcell.AttrStrikeThrough) != 0).
		Italic(a&Attr(tcell.AttrItalic) != 0)
	style = w.withUrl(style)

	gr := uniseg.NewGraphemes(text)
Loop:
	for gr.Next() {
		st := style
		rs := gr.Runes()
		if len(rs) == 1 {
			r := rs[0]
			switch r {
			case '\r':
				st = style.Dim(true)
				rs[0] = '␍'
			case '\n':
				w.lastY++
				w.lastX = 0
				lx = 0
				continue Loop
			}
		}

		// word wrap:
		xPos := w.left + w.lastX + lx
		if xPos >= w.left+w.width {
			w.lastY++
			if w.lastY >= w.height {
				return FillSuspend
			}
			w.lastX = 0
			lx = 0
			xPos = w.left
			sign := w.wrapSign
			if w.wrapSignWidth > w.width {
				runes, _ := util.Truncate(sign, w.width)
				sign = string(runes)
			}
			wgr := uniseg.NewGraphemes(sign)
			for wgr.Next() {
				rs := wgr.Runes()
				_screen.SetContent(w.left+lx, w.top+w.lastY, rs[0], rs[1:], style.Dim(true))
				lx += uniseg.StringWidth(string(rs))
			}
			xPos = w.left + lx
		}

		yPos := w.top + w.lastY
		if yPos >= (w.top + w.height) {
			return FillSuspend
		}

		_screen.SetContent(xPos, yPos, rs[0], rs[1:], st)
		lx += util.StringWidth(string(rs))
	}
	w.lastX += lx
	if w.lastX == w.width {
		w.lastY++
		w.lastX = 0
		return FillNextLine
	}

	return FillContinue
}

func (w *TcellWindow) Fill(str string) FillReturn {
	return w.fillString(str, w.normal)
}

func (w *TcellWindow) LinkBegin(uri string, params string) {
	w.uri = &uri
	w.params = &params
}

func (w *TcellWindow) LinkEnd() {
	w.uri = nil
	w.params = nil
}

func (w *TcellWindow) CFill(fg Color, bg Color, a Attr, str string) FillReturn {
	if fg == colDefault {
		fg = w.normal.Fg()
	}
	if bg == colDefault {
		bg = w.normal.Bg()
	}
	return w.fillString(str, NewColorPair(fg, bg, a))
}

func (w *TcellWindow) DrawBorder() {
	w.drawBorder(false)
}

func (w *TcellWindow) DrawHBorder() {
	w.drawBorder(true)
}

func (w *TcellWindow) drawBorder(onlyHorizontal bool) {
	if w.height == 0 {
		return
	}
	shape := w.borderStyle.shape
	if shape == BorderNone {
		return
	}

	left := w.left
	right := left + w.width
	top := w.top
	bot := top + w.height

	var style tcell.Style
	if w.color {
		switch w.windowType {
		case WindowBase:
			style = ColBorder.style()
		case WindowList:
			style = ColListBorder.style()
		case WindowHeader:
			style = ColHeaderBorder.style()
		case WindowInput:
			style = ColInputBorder.style()
		case WindowPreview:
			style = ColPreviewBorder.style()
		}
	} else {
		style = w.normal.style()
	}

	hw := runeWidth(w.borderStyle.top)
	switch shape {
	case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderHorizontal, BorderTop:
		max := right - 2*hw
		if shape == BorderHorizontal || shape == BorderTop {
			max = right - hw
		}
		// tcell has an issue displaying two overlapping wide runes
		// e.g.  SetContent(  HH  )
		//       SetContent(   TR )
		//       ==================
		//                 (  HH  ) => TR is ignored
		for x := left; x <= max; x += hw {
			_screen.SetContent(x, top, w.borderStyle.top, nil, style)
		}
	}
	switch shape {
	case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderHorizontal, BorderBottom:
		max := right - 2*hw
		if shape == BorderHorizontal || shape == BorderBottom {
			max = right - hw
		}
		for x := left; x <= max; x += hw {
			_screen.SetContent(x, bot-1, w.borderStyle.bottom, nil, style)
		}
	}
	if !onlyHorizontal {
		switch shape {
		case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderVertical, BorderLeft:
			for y := top; y < bot; y++ {
				_screen.SetContent(left, y, w.borderStyle.left, nil, style)
			}
		}
		switch shape {
		case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble, BorderVertical, BorderRight:
			vw := runeWidth(w.borderStyle.right)
			for y := top; y < bot; y++ {
				_screen.SetContent(right-vw, y, w.borderStyle.right, nil, style)
			}
		}
	}
	switch shape {
	case BorderRounded, BorderSharp, BorderBold, BorderBlock, BorderThinBlock, BorderDouble:
		_screen.SetContent(left, top, w.borderStyle.topLeft, nil, style)
		_screen.SetContent(right-runeWidth(w.borderStyle.topRight), top, w.borderStyle.topRight, nil, style)
		_screen.SetContent(left, bot-1, w.borderStyle.bottomLeft, nil, style)
		_screen.SetContent(right-runeWidth(w.borderStyle.bottomRight), bot-1, w.borderStyle.bottomRight, nil, style)
	}
}
