/******************************************************************************** * * * J S O N F i l e I / O * * * ********************************************************************************* * Copyright (C) 2013,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXJSONFILE_H #define FXJSONFILE_H #ifndef FXJSON_H #include "FXJSON.h" #endif namespace FX { /** * Serialize a variant to or from JSON formatted file. */ class FXAPI FXJSONFile : public FXJSON { private: FXFile file; private: FXJSONFile(const FXJSONFile&); FXJSONFile &operator=(const FXJSONFile&); public: /** * Create JSON file i/o object. */ FXJSONFile(); /** * Create JSON file i/o object and open it. */ FXJSONFile(const FXString& filename,Direction d=Load,FXuval sz=4096); /** * Open JSON file for direction d. */ FXbool open(const FXString& filename,Direction d=Load,FXuval sz=4096); /** * Read at least count bytes into buffer; return bytes available, or -1 for error. */ virtual FXival fill(FXival count); /** * Write at least count bytes from buffer; return space available, or -1 for error. */ virtual FXival flush(FXival count); /** * Close JSON file and delete buffers. */ FXbool close(); /** * Close JSON file. */ virtual ~FXJSONFile(); }; } #endif