/******************************************************************************** * * * I m a g e V i e w W i d g e t * * * ********************************************************************************* * Copyright (C) 2000,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXIMAGEVIEW_H #define FXIMAGEVIEW_H #ifndef FXSCROLLAREA_H #include "FXScrollArea.h" #endif namespace FX { class FXImage; /// Image alignment styles enum { IMAGEVIEW_NORMAL = 0, /// Normal mode is centered IMAGEVIEW_CENTER_X = 0, /// Centered horizontally IMAGEVIEW_LEFT = 0x00100000, /// Left-aligned IMAGEVIEW_RIGHT = 0x00200000, /// Right-aligned IMAGEVIEW_CENTER_Y = 0, /// Centered vertically IMAGEVIEW_TOP = 0x00400000, /// Top-aligned IMAGEVIEW_BOTTOM = 0x00800000 /// Bottom-aligned }; /** * The Image View widget display a scrollable view of an image. */ class FXAPI FXImageView : public FXScrollArea { FXDECLARE(FXImageView) protected: FXImage *image; // Image to view FXint grabx; // Grab point x FXint graby; // Grab point y protected: FXImageView(); private: FXImageView(const FXImageView&); FXImageView &operator=(const FXImageView&); public: long onPaint(FXObject*,FXSelector,void*); long onMotion(FXObject*,FXSelector,void*); long onRightBtnPress(FXObject*,FXSelector,void*); long onRightBtnRelease(FXObject*,FXSelector,void*); public: enum { ID_XYZ=FXScrollArea::ID_LAST, ID_LAST }; public: /// Construct a scroll window FXImageView(FXComposite* p,FXImage* img=nullptr,FXObject* tgt=nullptr,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0); /// Create server-side resources virtual void create(); /// Detach server-side resources virtual void detach(); /// Perform layout virtual void layout(); /// Image view widget can receive focus virtual FXbool canFocus() const; /// Return the width of the contents virtual FXint getContentWidth(); /// Return the height of the contents virtual FXint getContentHeight(); /// Change image void setImage(FXImage* img); /// Return image FXImage* getImage() const { return image; } /// Set the current alignment. void setAlignment(FXuint mode); /// Get the current alignment. FXuint getAlignment() const; /// Save list to a stream virtual void save(FXStream& store) const; /// Load list from a stream virtual void load(FXStream& store); /// Destroy virtual ~FXImageView(); }; } #endif