/******************************************************************************** * * * X - O b j e c t * * * ********************************************************************************* * Copyright (C) 1997,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXID_H #define FXID_H #ifndef FXOBJECT_H #include "FXObject.h" #endif namespace FX { class FXApp; /// Encapsulates server side resource class FXAPI FXId : public FXObject { FXDECLARE_ABSTRACT(FXId) private: FXApp *app; // Back link to application object FXptr data; // User data protected: FXID xid; private: FXId(const FXId&); FXId &operator=(const FXId&); protected: FXId():app((FXApp*)-1L),data(nullptr),xid(0){} FXId(FXApp* a):app(a),data(nullptr),xid(0){} public: /// Get application FXApp* getApp() const { return app; } /// Get XID handle FXID id() const { return xid; } /// Create resource virtual void create(); /// Detach resource virtual void detach(); /// Destroy resource virtual void destroy(); /// Set user data pointer void setUserData(FXptr ptr){ data=ptr; } /// Get user data pointer FXptr getUserData() const { return data; } /// Save object to stream virtual void save(FXStream& store) const; /// Load object from stream virtual void load(FXStream& store); /// Destructor virtual ~FXId(); }; } #endif