/******************************************************************************** * * * D o c k S i t e W i d g e t * * * ********************************************************************************* * Copyright (C) 2004,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXDOCKSITE_H #define FXDOCKSITE_H #ifndef FXPACKER_H #include "FXPacker.h" #endif namespace FX { class FXDockBar; /// Dock site options enum { DOCKSITE_WRAP = 0, /// Dockbars are wrapped to another galley when not enough space on current galley DOCKSITE_NO_WRAP = 0x00020000 /// Never wrap dockbars to another galley even if not enough space }; /** * The dock site widget is a widget where dock bars can be docked. * Dock site widgets are typically embedded inside the main window, placed * against those sides where docking of toolbars is to be allowed. * Dock bars placed inside a dock site are laid out in horizontal or vertical bands * called galleys. A toolbar with the LAYOUT_DOCK_SAME hint is preferentially placed * on the same galley as its previous sibling. A dock bar with the LAYOUT_DOCK_NEXT is * always placed on the next galley. * Each galley will have at least one dock bar shown in it. Several dock bars * may be placed side-by-side inside one galley, unless there is insufficient * room. If there is insufficient room to place another dock bar, that dock bar * will be moved to the next galley, even though its LAYOUT_DOCK_NEXT option * is not set. This implies that when the main window is resized and more room * becomes available, it will jump back to its preferred galley. * Within a galley, dock bars will be placed from left to right, at the given * x and y coordinates, with the constraints that the dock bar will stay within * the galley, and do not overlap each other. It is possible to use LAYOUT_FILL_X * and/or LAYOUT_FILL_Y to stretch a toolbar to the available space on its galley. * The galleys are oriented horizontally if the dock site is placed inside * a top level window using LAYOUT_SIDE_TOP or LAYOUT_SIDE_BOTTOM, and * vertically oriented if placed with LAYOUT_SIDE_LEFT or LAYOUT_SIDE_RIGHT. */ class FXAPI FXDockSite : public FXPacker { FXDECLARE(FXDockSite) protected: // FXuchar mode; // Dragging mode protected: // static const FXDefaultCursor cursorType[16]; private: FXDockSite(const FXDockSite&); FXDockSite &operator=(const FXDockSite&); protected: FXDockSite(){} void moveVerBar(FXWindow*& begin,FXWindow*& end,FXWindow* bar,FXint barx,FXint bary,FXint barw,FXint barh,FXbool hop); void moveHorBar(FXWindow*& begin,FXWindow*& end,FXWindow* bar,FXint barx,FXint bary,FXint barw,FXint barh,FXbool hop); void galleyOfHorzBar(FXWindow *bar,FXWindow*& begin,FXWindow*& end) const; void galleyOfVertBar(FXWindow *bar,FXWindow*& begin,FXWindow*& end) const; FXint galleyWidth(FXWindow* begin,FXWindow*& end,FXint space,FXint& require,FXint& expand) const; FXint galleyHeight(FXWindow* begin,FXWindow*& end,FXint space,FXint& require,FXint& expand) const; protected: enum { DRAG_NONE = 0, DRAG_TOP = 1, DRAG_BOTTOM = 2, DRAG_LEFT = 4, DRAG_RIGHT = 8, DRAG_TOPLEFT = (DRAG_TOP|DRAG_LEFT), DRAG_TOPRIGHT = (DRAG_TOP|DRAG_RIGHT), DRAG_BOTTOMLEFT = (DRAG_BOTTOM|DRAG_LEFT), DRAG_BOTTOMRIGHT = (DRAG_BOTTOM|DRAG_RIGHT) }; public: // long onEnter(FXObject*,FXSelector,void*); // long onLeave(FXObject*,FXSelector,void*); // long onMotion(FXObject*,FXSelector,void*); // long onLeftBtnPress(FXObject*,FXSelector,void*); // long onLeftBtnRelease(FXObject*,FXSelector,void*); public: /** * Construct a toolbar dock layout manager. Passing LAYOUT_SIDE_TOP or LAYOUT_SIDE_BOTTOM * causes the toolbar dock to be oriented horizontally. Passing LAYOUT_SIDE_LEFT or * LAYOUT_SIDE_RIGHT causes it to be oriented vertically. */ FXDockSite(FXComposite *p,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0,FXint pl=0,FXint pr=0,FXint pt=0,FXint pb=0,FXint hs=0,FXint vs=0); /** * Return default width. This is the width the toolbar * dock would have if no toolbars need to be moved to other * galleys than they would be logically placed. */ virtual FXint getDefaultWidth(); /** * Return default height. This is the height the toolbar * dock would have if no toolbars need to be moved to other * galleys than they would be logically placed. */ virtual FXint getDefaultHeight(); /** * For a vertically oriented dock site, this computes * the total width of all the galleys based on any "wrapping" * needed to fit the toolbars on a galley. */ virtual FXint getWidthForHeight(FXint h); /** * For a horizontally oriented dock site, this computes * the total height of all the galleys based on any "wrapping" * needed to fit the toolbars on a galley. */ virtual FXint getHeightForWidth(FXint w); /// Perform layout virtual void layout(); /// Resize toolbar virtual void resizeToolBar(FXDockBar* bar,FXint barx,FXint bary,FXint barw,FXint barh); /** * Move tool bar, changing its options to suite the new position. * Used by the toolbar dragging to rearrange the toolbars inside the * toolbar dock. */ virtual void moveToolBar(FXDockBar* bar,FXint barx,FXint bary); /** * The dock site is notified that the given bar has been added * logically before the other window, and is to placed on a new * galley all by itself. The default implementation adjusts * the layout options of the bars accordingly. */ virtual void dockToolBar(FXDockBar* bar,FXWindow* other); /** * The dock site is informed that the given bar has been docked * at the given coordinates. The default implementation determines * where to insert the newly docked bar and adjusts the layout * options of the bars accordingly. */ virtual void dockToolBar(FXDockBar* bar,FXint barx,FXint bary); /** * The dock site is informed that the given bar has been removed. * In the default implementation, the dock site fixes the layout * options of the remaining bars so they stay in the same place * if possible. */ virtual void undockToolBar(FXDockBar* bar); /// Change wrap option void wrapGalleys(FXbool wrap); /// Get wrap option FXbool wrapGalleys() const; }; } #endif