/******************************************************************************** * * * C o l o r L i s t W i d g e t * * * ********************************************************************************* * Copyright (C) 2005,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXCOLORLIST_H #define FXCOLORLIST_H #ifndef FXLIST_H #include "FXList.h" #endif namespace FX { /// Color item class FXAPI FXColorItem : public FXListItem { FXDECLARE(FXColorItem) protected: FXColor color; private: FXColorItem(const FXColorItem&); FXColorItem& operator=(const FXColorItem&); protected: FXColorItem():color(0){} virtual void draw(const FXList* list,FXDC& dc,FXint x,FXint y,FXint w,FXint h) const; virtual FXint hitItem(const FXList* list,FXint x,FXint y) const; public: /// Construct new item with given text, color, and user-data FXColorItem(const FXString& text,FXColor clr,void* ptr=nullptr):FXListItem(text,nullptr,ptr),color(clr){} /// Change item's color void setColor(FXColor clr){ color=clr; } /// Return item's color FXColor getColor() const { return color; } /// Return width of item as drawn in list virtual FXint getWidth(const FXList* list) const; /// Return height of item as drawn in list virtual FXint getHeight(const FXList* list) const; }; /** * A ColorList Widget displays a list of colors. */ class FXAPI FXColorList : public FXList { FXDECLARE(FXColorList) protected: FXColorList(){} virtual FXListItem *createItem(const FXString& text,FXIcon* icon,void* ptr); private: FXColorList(const FXColorList&); FXColorList &operator=(const FXColorList&); public: /// Construct a list with initially no items in it FXColorList(FXComposite *p,FXObject* tgt=nullptr,FXSelector sel=0,FXuint opts=LIST_BROWSESELECT,FXint x=0,FXint y=0,FXint w=0,FXint h=0); /// Fill list by appending color items from array of strings and array of colors FXint fillItems(const FXchar *const *strings,FXColor *colors=nullptr,void* ptr=nullptr,FXbool notify=false); /// Insert item at index with given text, color, and user-data pointer FXint insertItem(FXint index,const FXString& text,FXColor color=0,void* ptr=nullptr,FXbool notify=false); /// Append new item with given text, color, and user-data pointer FXint appendItem(const FXString& text,FXColor color=0,void* ptr=nullptr,FXbool notify=false); /// Prepend new item with given text, color, and user-data pointer FXint prependItem(const FXString& text,FXColor color=0,void* ptr=nullptr,FXbool notify=false); /// Change item color void setItemColor(FXint index,FXColor color); /// Return item color FXColor getItemColor(FXint index) const; }; } #endif