/******************************************************************************** * * * B i t m a p V i e w W i d g e t * * * ********************************************************************************* * Copyright (C) 2000,2024 by Jeroen van der Zijp. All Rights Reserved. * ********************************************************************************* * This library is free software; you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public License * * along with this program. If not, see * ********************************************************************************/ #ifndef FXBITMAPVIEW_H #define FXBITMAPVIEW_H #ifndef FXSCROLLAREA_H #include "FXScrollArea.h" #endif namespace FX { class FXBitmap; /// Bitmap alignment styles enum { BITMAPVIEW_NORMAL = 0, /// Normal mode is centered BITMAPVIEW_CENTER_X = 0, /// Centered horizontally BITMAPVIEW_LEFT = 0x00100000, /// Left-aligned BITMAPVIEW_RIGHT = 0x00200000, /// Right-aligned BITMAPVIEW_CENTER_Y = 0, /// Centered vertically BITMAPVIEW_TOP = 0x00400000, /// Top-aligned BITMAPVIEW_BOTTOM = 0x00800000 /// Bottom-aligned }; /** * The Bitmap View widget display a scrollable view of a monochrome bitmap image; * the bitmap is not owned by the bitmap frame so it must be explicitly deleted * elsewhere. Thus, a single bitmap image can be displayed inside multiple bitmap * view widgets. */ class FXAPI FXBitmapView : public FXScrollArea { FXDECLARE(FXBitmapView) protected: FXBitmap *bitmap; // Image to view FXColor onColor; // Color for on pixels FXColor offColor; // Color for off pixels FXint grabx; // Grab point x FXint graby; // Grab point y protected: FXBitmapView(); private: FXBitmapView(const FXBitmapView&); FXBitmapView &operator=(const FXBitmapView&); public: long onPaint(FXObject*,FXSelector,void*); long onMotion(FXObject*,FXSelector,void*); long onRightBtnPress(FXObject*,FXSelector,void*); long onRightBtnRelease(FXObject*,FXSelector,void*); public: enum { ID_XYZ=FXScrollArea::ID_LAST, ID_LAST }; public: /// Construct a scroll window FXBitmapView(FXComposite* p,FXBitmap* bmp=nullptr,FXObject* tgt=nullptr,FXSelector sel=0,FXuint opts=0,FXint x=0,FXint y=0,FXint w=0,FXint h=0); /// Create server-side resources virtual void create(); /// Detach server-side resources virtual void detach(); /// Perform layout immediately virtual void layout(); /// Image view widget can receive focus virtual FXbool canFocus() const; /// Return the width of the contents virtual FXint getContentWidth(); /// Return the height of the contents virtual FXint getContentHeight(); /// Change image void setBitmap(FXBitmap* bmp); /// Return image FXBitmap* getBitmap() const { return bitmap; } /// Set on color void setOnColor(FXColor clr); /// Get on color FXColor getOnColor() const { return onColor; } /// Set off color void setOffColor(FXColor clr); /// Get off color FXColor getOffColor() const { return offColor; } /// Set the current alignment. void setAlignment(FXuint mode); /// Get the current alignment. FXuint getAlignment() const; /// Save list to a stream virtual void save(FXStream& store) const; /// Load list from a stream virtual void load(FXStream& store); /// Destroy virtual ~FXBitmapView(); }; } #endif